People first
Great social games make people look at each other, not at the screen.
A small, independent game studio making social games that bring people together — on the couch, on a call, or across continents.
Faul Studios started with a simple question: why does the best part of game night need a box of cards, a sand timer and everyone in the same living room?
We loved the classic "describe it without saying it" party games, the shouting, the near-misses and the dramatic fouls. So we rebuilt that feeling for phones and browsers: a game anyone can join with a link, in their own language, in seconds.
That game is Faul!. It's free, it runs anywhere and it's built to get louder with every round.
Want to hear first? Drop us a line at hello@faulstudios.com.
Great social games make people look at each other, not at the screen.
If a rule needs a manual, it isn't finished. Anyone should get it in a minute.
We write our decks by hand for each language, and we keep editing them.
No dark patterns. We collect only what the game needs, and we keep lobbies safe.
We don't have open roles right now. But if you love party games, word play, localization or illustration, we'd still love to hear from you.
Business, partnerships or press: email us and a real person will reply. Need help with the game itself? Visit player support.